captain sambuca wrote:in this present model though, the resuts simply recreate the earlier round of voting: we know already how the community feels about each ship, about which is the most popular. as such, the 32 into 16 round becomes a bit redundant... we end up with the top 16 ships
i still think a better system would be to have the community vote on just one aspect of the build at each stage. in this case, it could mean voting on the best bounty hunter. the best ship. the best prisoner hold. with ongoing tallies of votes accrued
and that's when it could get interesting. you boys could throw in other rounds to really test the builders. "now make it be able to hold two prisoners", "now make it be able to house a speeder bike", "now make it with landing gear", "now tell us that backstory" or whatever
I'm going to have to disagree with the above quoted material.
-First of all there were a few upsets in the voting (several #5 ships beating #4 ships), so the first round isn't redundant at all.
-The problem with voting on one aspect is that an insanely awesome ship could lose to a mediocre ship just because the mediocre one has a better bounty hunter. I would be pissed if I lost solely because my minifig wasn't cool enough. I see what you're getting at, it's important to have a good balance of all the aspects of the tournament but dedicating rounds to specific aspects might screw things up.
-Requiring modifications to be made in the middle of the tournament would also change it entirely. I put a ton of thought and planning into my ship this year and all of it's components were built for each other; in other words, I have no room for modifications. Ships that are easily modified would have an advantage and I don't think that's what this tournament is about. On top of that, (and I think I speak for several people when I say this) I don't have a lot of free time to build whenever I want, I had to build my ship a month early during the last week of September because I knew I wouldn't have any time in October to devote to it, so forcing me to make changes over the course of a few days would be difficult and frustrating.
My overall thought is that this is supposed to be a fun and simple tournament where we all design a bounty hunter and a ship to go along with it. The bracket system is just a unique way to crown the winners, and I doubt the folks at FBTB are looking to make any serious changes.