I second the liking of the bulk of the demo...haven't tried the second level, but Destroy Malevolence is tight, everything looks good and exactly what I've come to expect from a Lego game EXCEPT
-the Force moving, it IS clumsy and what I hated the most about the Harry Potter game (outside of, you know, the game-ending Dragon Room bug), and I hoped they would go back to the original Force-targeting
-the Crane function, for basically the same reason...it's nearly impossible to figure out what the Crane is supposed to do...until you figure out what it's supposed to do...
-the saber-throw seems more clumsy than the Batarangs in Batman, I dunno why but it just does to me. It's a cool feature, but I think I'd still rather grab the droids and throw them with the Force than throw my saber and stand defenceless until it comes back.
Oh well, the game is still way too exciting to be bummed out about such trivial things. I really enjoyed Force-throwing barrels at GG and his Droideikas