I thought I knew everything there was to know about how to manipulate pieces in Tetris: the up for fast-fall short cut, the hold area, rotating clockwise and counter-clockwise, and the T-spin. I’ve always known how to do a double T-spin; that is, to do a T-spin and remove two lines. But a triple T-spin was something I never thought possible until I came across this tweet:
not the cleanest stacking for infinite TST's, getting better tho #Tetris99 #Tetris #NintendoSwitch pic.twitter.com/oj9EdtXqWI
— Elmer (@InnocentElmer) August 30, 2019
Mind. Blown.
Clearly, I thought I was too good to do some googling to really learn me some new techniques because there are tutorials out there on how to do proper set ups for triple T-spins. But in my defense, I gained most of my skills from playing Tetris on my Game Boy. And back then there was no internet. No Wikipedia. And from then ’til now, with all the different iterations of Tetris, the core mechanics haven’t changed, just some new creature comforts to make the game easier.
If you want to get better at Tetris, that’s the way to do it in my opinion: play it on original Game Boy. This was back when there was no preview of your next six pieces, just one; no fast fall or “hard drop”; no hold; no preview of where your piece was lined up; no nothin’. You just dealt with the pieces you were getting. And you had to sit dead center to your TV so that your pieces lined up correctly. Kids have it easy these days I swear…
Now, if you’ll excuse me, I have to go re-learn how to stack tetrads.
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