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LEGO Star Wars Forum | From Bricks To Bothans • View topic - The Great Star Wars LDRAW Project
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The Great Star Wars LDRAW Project

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The Great Star Wars LDRAW Project

Postby theJudeAbides » Mon Jul 19, 2010 7:19 am

It is with much pride that I announce to you The Great Star Wars LDRAW project. Over the last couple of years, I've been working on this off and on, creating different models and learning how to use MLCAD. I've now gotten to the point where I feel confident in my skills and feel there isn't too much I can't do, so long as the parts are available.

As such, I have begun the project, the goal of which is to recreate every LEGO-produced Star Wars ship and vehicle ever produced in the LDRAW format. Not only that, but it is my pleasure to share these files, as well as the renderings I have made with them, with you. At this point, I've only made a small portion of the ships, but I will continue to create new ships and update here when this occurs.

Now, one of the things that has been important to me in creating these LDRAW files is that I not just build them helter-skelter, but to adhere to certain standards and conventions. This applies to how the how the ship is built, the names used for multi-part models (which are all but the smallest of models), as well as many other aspects. I invite you to take a look at any file to see what I mean.

Now, because this is LDRAW, there are certain limitations. For one, not all parts are necessarily available. I DO use unofficial parts where I can, but there are some parts (such as the windscreen used for the Jedi Interceptor) which don't even have an unofficial part. I cases like this, I'm forced to wait until the part becomes available before building any model that uses them. In other cases, such as patterned parts, I either substitute another part which is close or simply use a plain, unpatterned version of it.

What follows is a list of all models I have currently made. Please click on thumbnails to see better, higher-resolution images (1280x960).








































More to come...
Last edited by theJudeAbides on Fri Aug 06, 2010 3:14 pm, edited 6 times in total.

The beauty of a LEGO MOC is not the elements that go into it, but the way those elements are put together.
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Re: The Great Star Wars LDRAW Project

Postby kyphur » Mon Jul 19, 2010 10:46 am

Where do I sign-up to help with this project?

I have so many of these already completed...
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Re: The Great Star Wars LDRAW Project

Postby Draykov » Mon Jul 19, 2010 12:59 pm

Nice work, Jude. Thanks for sharing!
Hail Space!
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Re: The Great Star Wars LDRAW Project

Postby theJudeAbides » Wed Jul 21, 2010 3:14 pm

A quick update. As you may have noticed, some of thumbs are now smaller than they used to be. I intend to make them all that size eventually, but these things take time and I'd like to keep some of the folders available until then. Mainly just some smaller models in this update. I've got some bigger ones in the works, but they're not done yet.



The beauty of a LEGO MOC is not the elements that go into it, but the way those elements are put together.
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Re: The Great Star Wars LDRAW Project

Postby fallenangel327 » Thu Jul 22, 2010 1:30 pm

Wait, so other users CAN'T contribute to this project? (I have an MLCAD model of the 7134 A-wing on my computer...)

In that case, shouldn't this thread be moved to the MOCs section?
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Re: The Great Star Wars LDRAW Project

Postby Master Fetty » Thu Jul 22, 2010 1:57 pm

But its not Jude's own creations, is it?
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Re: The Great Star Wars LDRAW Project

Postby theJudeAbides » Thu Jul 22, 2010 3:04 pm


The beauty of a LEGO MOC is not the elements that go into it, but the way those elements are put together.
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Re: The Great Star Wars LDRAW Project

Postby theJudeAbides » Sat Jul 24, 2010 10:22 am

Oh, I thought you might enjoy BOTH UCS TIEs:




The beauty of a LEGO MOC is not the elements that go into it, but the way those elements are put together.
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Re: The Great Star Wars LDRAW Project

Postby theJudeAbides » Sat Jul 31, 2010 12:11 am

A very 2008-ey update for yall:




A wild UCS General Grievous appeared! theJude used LDraw (as well as MLCad, L3P, and pov-ray):

ITS SUPER-EFFECTIVE!!! OK, not really. The UCS General Grievous was an incredibly challenging build that took me to the very edge of my skills and then some. While it isn't that difficult to build in real-life, the same doesn't hold for virtual LEGO. Basically, it comes down to all the variously angled pieces, very few of which fit into the convenient 15/45/90 system used by MLCad. Heck, most of them weren't even divisible by 5 (easily). And don't even get me started on the LSynth'd hoses which attach to different multi-parts. And oh, did I mention the angles? Yeah, seriously, I cannot understate the difficulty they caused. Most people rarely think about these things when building in real life, but it is a very real issue when building in LDRAW.

All in all, though, I appreciated the challenge and came through proud of everything I achieved. It's yet another necessary step towards someday doing the UCS MF, which will undoubtedly be one of the last sets I do.

The beauty of a LEGO MOC is not the elements that go into it, but the way those elements are put together.
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Re: The Great Star Wars LDRAW Project

Postby theDude » Mon Aug 02, 2010 8:55 pm

I have a whole bunch of them in my Brickshelf account.

http://www.brickshelf.com/cgi-bin/gallery.cgi?f=187692

Then I also have the sets in complete forms that I've been working on. I just uploaded a lot of them, so they might not be up yet.

http://www.brickshelf.com/cgi-bin/gallery.cgi?f=330631

edit:
I too am pretty strict about how I build things, see for yourself. My UCS Falcon is pretty spot on rotationally.
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Re: The Great Star Wars LDRAW Project

Postby theJudeAbides » Tue Aug 03, 2010 8:28 am

theDude,

Your collection is pretty impressive from what I've seen. Assuming your non-moderated folders contain just as many as your moderated ones (2000 & 2001), you've finished quite a few. However, I did look at a few of your models and was aghast to learn you don't use multi-part at all. This boggles my mind, as I cannot imagine building some of those larger models without it. How do you get things to line up? How do you rotate wings and other parts? I find it shocking that you don't even using groupings, which are better than nothing, but still (IMO) inferior to multipart.

I know there are a few other builders out there as well, but I'm not sure if they're around here. There's a guy who goes by "Koyan" who has A LOT of models as well, although they're not just Star Wars, but from all over the place. His renderings easily put mine to shame (although I've been figuring out some things that give slight improvements mine). His stuff is definately worth checking out if you got time (he's on Brickshelf as well).

Oh, and nice nick. ;)

The beauty of a LEGO MOC is not the elements that go into it, but the way those elements are put together.
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Re: The Great Star Wars LDRAW Project

Postby theDude » Tue Aug 03, 2010 4:06 pm

Wow, 8 PM and they're still not moderated yet. I build things the hard way... meaning when I have a section that I know needs to be rotated, I build it all in one color. One that's not used in the model like bright green or pink or whatever. That makes it easy to see everything, then I go back and color it properly later. It takes a bit of time, but I like doing it that way. To rotate, I put a same colored lightsaber bar in the hinge pivot, grab that, then hit the select same color button and rotate to my hearts content.

I have a bunch of the big sets in various stages of completion like the new Gunship and Home One. Ldraw is missing some pieces though that I've been waiting on like the guns on the Droid Gunship, Rep Gunship, AT-TE, etc, so a lot of sets are waiting for pieces to be authored, and my authoring experience is limited to one piece. Where'd you get the 10x10 disc for the Hailfire droid? Maybe it's been done and I haven't checked yet?

You're renderings look fine to me. I haven't a clue how to do those. You've also got a lot of the sets that I haven't done yet done which is cool. I've not been doing a ton of work on them lately.

I'm the Dude, so that's what you call me.... you can be the Jude though, I don't mind.

As for me, I'm off to CT for 3 days.... maybe my folder will be public by then.
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Re: The Great Star Wars LDRAW Project

Postby Iare Tosevite » Tue Aug 03, 2010 6:14 pm

Btw if you want to take those into more popular modeler/renders like 3d studio max, use ldrdat2dxf or obj. If using ldrdat2dxf choose one of those scales, or it'll be model of zero size. It's a bug I can't fix due to lost source code, I have yet to release new version...
Image
Where, where, where is correct way out?
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Re: The Great Star Wars LDRAW Project

Postby theJudeAbides » Wed Aug 04, 2010 11:44 am


The beauty of a LEGO MOC is not the elements that go into it, but the way those elements are put together.
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Re: The Great Star Wars LDRAW Project

Postby theDude » Wed Aug 04, 2010 6:59 pm

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Re: The Great Star Wars LDRAW Project

Postby theJudeAbides » Fri Aug 06, 2010 2:58 pm








*For those of you who don't get the reference/don't see the connection: This is a quote from the movie "Old School" (a classic). Most of the models are from 1999-2001, which makes them decidedly "Old School" (at least in terms of Star Wars models). And that, my friends, is called correlation without causation. XD

The beauty of a LEGO MOC is not the elements that go into it, but the way those elements are put together.
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