Trooper10 wrote:http://www.bricklink.com/catalogItem.asp?P=41747px1 I was going to rub off the purple for use in other stuff, but it looked much better than plain grey wedges on the head.
Wow, that's one nice looking piece.
Trooper10 wrote:http://www.bricklink.com/catalogItem.asp?P=41747px1 I was going to rub off the purple for use in other stuff, but it looked much better than plain grey wedges on the head.
Ultron32 wrote:Let's see...so far there are:
2 heroes
----and----
4 villians
so if there are twice as many villains as heroes, then each individual hero has a better chance of winning. interesting.

Ultron32 wrote:I can't wait to see the prizes.
Ultron32 wrote:Ultron32 wrote:I can't wait to see the prizes.
Anyone else remember how they said about 2 weeks ago in that interview how they would show the prizes in a few days? it's now been like, 13 days, and they still haven't shown them. I think 13 is more than a few.
zhouston wrote:Just be patient and enjoy working on your mech.
Lego junkie wrote:If you're here solely for the prizes, then you're not enjoying the contest to the fullest amount!

Ultron32 wrote:Ultron32 wrote:I can't wait to see the prizes.
Anyone else remember how they said about 2 weeks ago in that interview how they would show the prizes in a few days? it's now been like, 13 days, and they still haven't shown them. I think 13 is more than a few.
>> ken@fbtb.net <<Mister Ed wrote:Grrr. Just typed up a post about the progress on my mech, and the site forgot that I was logged in when I went to post it, asked me to log in again, and then lost all the stuff I had typed. Too frustrated to do it all again just now.
buriedbybricks wrote:I suppose we could wait until the voting phase to reveal the prizes. It would build up even more suspense that way.
Ultron32 wrote:Mister Ed wrote:Grrr. Just typed up a post about the progress on my mech, and the site forgot that I was logged in when I went to post it, asked me to log in again, and then lost all the stuff I had typed. Too frustrated to do it all again just now.
That stinks.

Mister Ed wrote:I'm finding that making a mech that has moving joints and yet is still sturdy enough to stand on its own without extra support is challenging. It stands right now, and looks good (IMHO), but after adding weapons, who knows?
(Granted the rules don't specifically SAY that the mech must be able to stand unsupported, but I would think that needing supports might hurt me when it came to the voting.)
zhouston wrote:Mister Ed wrote:I'm finding that making a mech that has moving joints and yet is still sturdy enough to stand on its own without extra support is challenging. It stands right now, and looks good (IMHO), but after adding weapons, who knows?
(Granted the rules don't specifically SAY that the mech must be able to stand unsupported, but I would think that needing supports might hurt me when it came to the voting.)
Yeah that's definitely the hardest part. I'm actually astonished at the use of ball-joints in the larger mechs already entered, I'm surprised they didn't just completely collapse. But like you said, posing a mech is very hard to do unless it's something bionicle sized.

zhouston wrote: I'm actually astonished at the use of ball-joints in the larger mechs already entered, I'm surprised they didn't just completely collapse.
madLEGOman wrote:my WIP mech has ball joints in the ankles, and tentatively in the shoulders for now; however i still have to finish the arms and the weapon system. but he's standing up good so far =)

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